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    <generator uri="https://www.getzola.org/">Zola</generator><updated>2025-09-16T00:00:00+00:00</updated><id>https://yigithanguven.com/atom.xml</id><entry xml:lang="en">
        <title>I Spent Hours Automating a 0.5 Second Task (And It Was Worth It)</title>
        <published>2025-09-16T00:00:00+00:00</published>
        <updated>2025-09-16T00:00:00+00:00</updated>
        <author>
            <name>Yigithan Guven</name>
        </author>
        <link rel="alternate" href="https://yigithanguven.com/blog/audio-switching/" type="text/html"/>
        <id>https://yigithanguven.com/blog/audio-switching/</id>
        
            <content type="html">&lt;p&gt;You know that bone-deep exhaustion from doing the same tiny task over and over? Yeah, I got tired of manually switching between my Speakers and 3.5mm headphones every time I boot up.&lt;&#x2F;p&gt;
&lt;p&gt;It’s not that I forgot. It’s that I’m lazy and got sick of clicking the same two buttons every single day.&lt;&#x2F;p&gt;
&lt;p&gt;So naturally, I did what any reasonable developer would do: spent an entire evening building an automation script to save myself 0.5 seconds of clicking.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;the-problem&quot;&gt;The Problem&lt;&#x2F;h2&gt;
&lt;p&gt;My setup is simple:&lt;&#x2F;p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Daytime&lt;&#x2F;strong&gt;: Logitech 2.1 speakers connected through my display&lt;&#x2F;li&gt;
&lt;li&gt;&lt;strong&gt;Nighttime&lt;&#x2F;strong&gt;: Headphones for those considerate late-night sessions&lt;&#x2F;li&gt;
&lt;&#x2F;ul&gt;
&lt;p&gt;But manually switching got old fast. Boot up at 10 PM and have to switch to headphones. Boot up at 8 AM and switch back to speakers. Every. Single. Time.&lt;&#x2F;p&gt;
&lt;p&gt;Nah, I’m done with that.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;the-solution-peak-developer-behavior&quot;&gt;The Solution: Peak Developer Behavior&lt;&#x2F;h2&gt;
&lt;p&gt;Built a bash script that runs at login and automatically switches based on time:&lt;&#x2F;p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;10:00 AM - 12:00 AM&lt;&#x2F;strong&gt;: Speakers for daytime productivity&lt;&#x2F;li&gt;
&lt;li&gt;&lt;strong&gt;12:01 AM - 9:59 AM&lt;&#x2F;strong&gt;: Headphones for quiet night sessions&lt;&#x2F;li&gt;
&lt;&#x2F;ul&gt;
&lt;pre data-lang=&quot;bash&quot; class=&quot;language-bash z-code&quot;&gt;&lt;code class=&quot;language-bash&quot; data-lang=&quot;bash&quot;&gt;&lt;span class=&quot;z-source z-shell z-bash&quot;&gt;&lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-comment z-begin z-shell&quot;&gt;#&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt; The core logic is beautifully simple&lt;&#x2F;span&gt;&lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt;
&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-source z-shell z-bash&quot;&gt;&lt;span class=&quot;z-variable z-other z-readwrite z-assignment z-shell&quot;&gt;current_hour&lt;&#x2F;span&gt;&lt;span class=&quot;z-keyword z-operator z-assignment z-shell&quot;&gt;=&lt;&#x2F;span&gt;&lt;span class=&quot;z-string z-unquoted z-shell&quot;&gt;&lt;span class=&quot;z-meta z-group z-expansion z-command z-parens z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-variable z-shell&quot;&gt;$&lt;&#x2F;span&gt;&lt;span class=&quot;z-punctuation z-section z-parens z-begin z-shell&quot;&gt;(&lt;&#x2F;span&gt;&lt;span class=&quot;z-meta z-function-call z-shell&quot;&gt;&lt;span class=&quot;z-variable z-function z-shell&quot;&gt;date&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-meta z-function-call z-arguments z-shell&quot;&gt; +&lt;span class=&quot;z-meta z-group z-expansion z-job z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-variable z-job z-shell&quot;&gt;%&lt;&#x2F;span&gt;&lt;span class=&quot;z-variable z-other z-readwrite z-shell&quot;&gt;H&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-punctuation z-section z-parens z-end z-shell&quot;&gt;)&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;
&lt;&#x2F;span&gt;&lt;span class=&quot;z-source z-shell z-bash&quot;&gt;&lt;span class=&quot;z-keyword z-control z-conditional z-if z-shell&quot;&gt;if&lt;&#x2F;span&gt; &lt;span class=&quot;z-support z-function z-test z-begin z-shell&quot;&gt;[&lt;&#x2F;span&gt;&lt;span class=&quot;z-meta z-function-call z-arguments z-shell&quot;&gt; &lt;span class=&quot;z-meta z-group z-expansion z-parameter z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-variable z-shell&quot;&gt;$&lt;&#x2F;span&gt;&lt;span class=&quot;z-variable z-other z-readwrite z-shell&quot;&gt;current_hour&lt;&#x2F;span&gt;&lt;&#x2F;span&gt; &lt;span class=&quot;z-variable z-parameter z-option z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-parameter z-shell&quot;&gt;-&lt;&#x2F;span&gt;ge&lt;&#x2F;span&gt; 10 &lt;span class=&quot;z-support z-function z-test z-end z-shell&quot;&gt;]&lt;&#x2F;span&gt;&lt;&#x2F;span&gt; &lt;span class=&quot;z-keyword z-operator z-logical z-or z-shell&quot;&gt;||&lt;&#x2F;span&gt; &lt;span class=&quot;z-support z-function z-test z-begin z-shell&quot;&gt;[&lt;&#x2F;span&gt;&lt;span class=&quot;z-meta z-function-call z-arguments z-shell&quot;&gt; &lt;span class=&quot;z-meta z-group z-expansion z-parameter z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-variable z-shell&quot;&gt;$&lt;&#x2F;span&gt;&lt;span class=&quot;z-variable z-other z-readwrite z-shell&quot;&gt;current_hour&lt;&#x2F;span&gt;&lt;&#x2F;span&gt; &lt;span class=&quot;z-variable z-parameter z-option z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-parameter z-shell&quot;&gt;-&lt;&#x2F;span&gt;eq&lt;&#x2F;span&gt; 0 &lt;span class=&quot;z-support z-function z-test z-end z-shell&quot;&gt;]&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-keyword z-operator z-logical z-continue z-shell&quot;&gt;;&lt;&#x2F;span&gt; &lt;span class=&quot;z-keyword z-control z-conditional z-then z-shell&quot;&gt;then&lt;&#x2F;span&gt;
&lt;&#x2F;span&gt;&lt;span class=&quot;z-source z-shell z-bash&quot;&gt;    &lt;span class=&quot;z-variable z-other z-readwrite z-assignment z-shell&quot;&gt;target_device&lt;&#x2F;span&gt;&lt;span class=&quot;z-keyword z-operator z-assignment z-shell&quot;&gt;=&lt;&#x2F;span&gt;&lt;span class=&quot;z-string z-unquoted z-shell&quot;&gt;&lt;span class=&quot;z-string z-quoted z-double z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-string z-begin z-shell&quot;&gt;&amp;quot;&lt;&#x2F;span&gt;&lt;span class=&quot;z-meta z-group z-expansion z-parameter z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-variable z-shell&quot;&gt;$&lt;&#x2F;span&gt;&lt;span class=&quot;z-variable z-other z-readwrite z-shell&quot;&gt;HDMI_DEVICE&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-punctuation z-definition z-string z-end z-shell&quot;&gt;&amp;quot;&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;  &lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-comment z-begin z-shell&quot;&gt;#&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt; Speakers&lt;&#x2F;span&gt;&lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt;
&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-source z-shell z-bash&quot;&gt;&lt;span class=&quot;z-keyword z-control z-conditional z-else z-shell&quot;&gt;else&lt;&#x2F;span&gt;
&lt;&#x2F;span&gt;&lt;span class=&quot;z-source z-shell z-bash&quot;&gt;    &lt;span class=&quot;z-variable z-other z-readwrite z-assignment z-shell&quot;&gt;target_device&lt;&#x2F;span&gt;&lt;span class=&quot;z-keyword z-operator z-assignment z-shell&quot;&gt;=&lt;&#x2F;span&gt;&lt;span class=&quot;z-string z-unquoted z-shell&quot;&gt;&lt;span class=&quot;z-string z-quoted z-double z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-string z-begin z-shell&quot;&gt;&amp;quot;&lt;&#x2F;span&gt;&lt;span class=&quot;z-meta z-group z-expansion z-parameter z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-variable z-shell&quot;&gt;$&lt;&#x2F;span&gt;&lt;span class=&quot;z-variable z-other z-readwrite z-shell&quot;&gt;ANALOG_DEVICE&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-punctuation z-definition z-string z-end z-shell&quot;&gt;&amp;quot;&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;  &lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt;&lt;span class=&quot;z-punctuation z-definition z-comment z-begin z-shell&quot;&gt;#&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt; Headphones&lt;&#x2F;span&gt;&lt;span class=&quot;z-comment z-line z-number-sign z-shell&quot;&gt;
&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;span class=&quot;z-source z-shell z-bash&quot;&gt;&lt;span class=&quot;z-keyword z-control z-conditional z-end z-shell&quot;&gt;fi&lt;&#x2F;span&gt;
&lt;&#x2F;span&gt;&lt;&#x2F;code&gt;&lt;&#x2F;pre&gt;
&lt;h2 id=&quot;the-technical-bits-because-i-went-overboard&quot;&gt;The Technical Bits (Because I Went Overboard)&lt;&#x2F;h2&gt;
&lt;p&gt;Of course I couldn’t just write a simple script. It had to be bulletproof:&lt;&#x2F;p&gt;
&lt;ul&gt;
&lt;li&gt;Waits up to 45 seconds for PipeWire to initialize (because audio systems are moody)&lt;&#x2F;li&gt;
&lt;li&gt;Handles device detection and graceful failures&lt;&#x2F;li&gt;
&lt;li&gt;Moves existing audio streams to the new device&lt;&#x2F;li&gt;
&lt;li&gt;Logs everything to debug when things inevitably break&lt;&#x2F;li&gt;
&lt;li&gt;Uses lock files to prevent multiple instances&lt;&#x2F;li&gt;
&lt;li&gt;Shows desktop notifications because why not&lt;&#x2F;li&gt;
&lt;&#x2F;ul&gt;
&lt;p&gt;The script is way smarter than it needs to be. Classic over-engineering.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;was-it-worth-it&quot;&gt;Was It Worth It?&lt;&#x2F;h2&gt;
&lt;p&gt;From a time perspective? Absolutely not. I’ll never recoup those hours.&lt;&#x2F;p&gt;
&lt;p&gt;From a “my computer now reads my mind” perspective? Hell yes. Every boot, the right audio device is just there. No thinking, no clicking, no repetitive strain on my clicking finger.&lt;&#x2F;p&gt;
&lt;p&gt;That’s the beauty of personal automation projects. They’re rarely about efficiency. They’re about that tiny dopamine hit when your environment just works the way you want.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;the-code&quot;&gt;The Code&lt;&#x2F;h2&gt;
&lt;p&gt;Threw it on &lt;a href=&quot;https:&#x2F;&#x2F;github.com&#x2F;Tlamir&#x2F;fedora-audio-automation&quot;&gt;GitHub&lt;&#x2F;a&gt; for anyone else who’s tired of clicking buttons. It’s heavily commented because future me will forget how any of this works.&lt;&#x2F;p&gt;
&lt;p&gt;Works on any Fedora system with PipeWire or PulseAudio. Just update the device names for your hardware.&lt;&#x2F;p&gt;
&lt;hr &#x2F;&gt;
&lt;p&gt;&lt;em&gt;What’s the most ridiculous thing you’ve automated to avoid a simple manual task? Please tell me I’m not alone in this madness.&lt;&#x2F;em&gt;&lt;&#x2F;p&gt;
</content>
        <summary type="html">Building a time-based audio automation script for Fedora that switches between speakers and headphones at login — because manually clicking is for peasants.</summary>
        </entry><entry xml:lang="en">
        <title>Omarchy: My Fastest and Most Beautiful Dev Setup Yet</title>
        <published>2025-09-15T00:00:00+00:00</published>
        <updated>2025-09-15T00:00:00+00:00</updated>
        <author>
            <name>Yigithan Guven</name>
        </author>
        <link rel="alternate" href="https://yigithanguven.com/blog/omarchy/" type="text/html"/>
        <id>https://yigithanguven.com/blog/omarchy/</id>
        
            <content type="html">&lt;p&gt;I recently tried &lt;strong&gt;Omarchy&lt;&#x2F;strong&gt;, the Arch-based distro made by &lt;strong&gt;DHH&lt;&#x2F;strong&gt; (creator of Ruby on Rails), and I’m honestly blown away. This isn’t just Arch preinstalled with a few packages — it’s a &lt;strong&gt;complete, curated system&lt;&#x2F;strong&gt;.&lt;&#x2F;p&gt;
&lt;p&gt;Omarchy comes with &lt;strong&gt;Hyprland&lt;&#x2F;strong&gt;, &lt;strong&gt;LazyVim&lt;&#x2F;strong&gt;, and an entire development setup ready to go — but what impressed me most is how &lt;strong&gt;effortless&lt;&#x2F;strong&gt; everything feels. The configuration and setup experience is smooth, consistent, and genuinely enjoyable.&lt;&#x2F;p&gt;
&lt;p&gt;And the best part? It’s a &lt;strong&gt;single ISO install&lt;&#x2F;strong&gt; that sets up a complete development environment, and a keyboard-driven workflow in minutes. You don’t spend hours configuring like you would with vanilla Arch — you reboot, log in, and you’re ready to work.&lt;&#x2F;p&gt;
&lt;p&gt;For now, I installed Omarchy on my thinkpad, and I’m not ready to switch my Fedora desktop just yet. Fedora is still my main machine, and I keep &lt;strong&gt;Windows&lt;&#x2F;strong&gt; around for two things I can’t replace:&lt;&#x2F;p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;NVIDIA GPU performance&lt;&#x2F;strong&gt; — my RTX 3080 runs at full speed and drivers are far more stable and performant in Windows than on Linux.&lt;&#x2F;li&gt;
&lt;li&gt;&lt;strong&gt;Microsoft Visual Studio&lt;&#x2F;strong&gt; — for some C++ projects, Visual Studio and its build tools are still the most reliable and convenient choice.&lt;&#x2F;li&gt;
&lt;&#x2F;ul&gt;
&lt;p&gt;&lt;img src=&quot;https:&#x2F;&#x2F;yigithanguven.com&#x2F;blog&#x2F;omarchy&#x2F;omarchysetup.jpg&quot; alt=&quot;Setup&quot; &#x2F;&gt;
&lt;em&gt;My Current Setup. Omarchy even comes with cool screen savers. (Just Ignore the cables i hade to replace one of them recently 😱)&lt;&#x2F;em&gt;&lt;&#x2F;p&gt;
&lt;p&gt;Even so, Omarchy might be the most exciting development setup I’ve tried. It feels like a hacker’s dream machine, right out of the box, and I love how easy it is to configure and make my own.&lt;&#x2F;p&gt;
&lt;p&gt;By the way, this site you’re reading is built with &lt;strong&gt;Zola&lt;&#x2F;strong&gt;, the Rust-based static site generator, using the &lt;strong&gt;Tabi&lt;&#x2F;strong&gt; theme — fast, clean, and perfect for sharing posts like this.&lt;&#x2F;p&gt;
</content>
        <summary type="html">Trying Omarchy by DHH — a single-ISO Arch Linux distro with Hyprland, LazyVim, full dev environments, and stunning themes — and why it impressed me more than Fedora or Windows.</summary>
        </entry><entry xml:lang="en">
        <title>Why does the Quest 2 Unity Application open in window mode instead of VR mode?</title>
        <published>2022-11-18T00:00:00+00:00</published>
        <updated>2022-11-18T00:00:00+00:00</updated>
        <author>
            <name>Yigithan Guven</name>
        </author>
        <link rel="alternate" href="https://yigithanguven.com/blog/why-does-the-quest-2-unity-application-open-in-window-mode-instead-of-vr-mode/" type="text/html"/>
        <id>https://yigithanguven.com/blog/why-does-the-quest-2-unity-application-open-in-window-mode-instead-of-vr-mode/</id>
        
            <content type="html">&lt;p&gt;&lt;img src=&quot;https:&#x2F;&#x2F;yigithanguven.com&#x2F;blog&#x2F;why-does-the-quest-2-unity-application-open-in-window-mode-instead-of-vr-mode&#x2F;vr.png&quot; alt=&quot;VR Image&quot; &#x2F;&gt;&lt;&#x2F;p&gt;
&lt;p&gt;There are several reasons why the Unity application may open in window mode on Meta Quest 2. This issue can be particularly frustrating when updating apps on platforms like Oculus App Lab. If your application is functioning in window mode, consider the following troubleshooting steps:&lt;&#x2F;p&gt;
&lt;h2 id=&quot;1-xr-plug-in-settings&quot;&gt;1. XR Plug-in Settings&lt;&#x2F;h2&gt;
&lt;p&gt;Navigate to &lt;strong&gt;Edit &amp;gt; Project Settings &amp;gt; XR Plug-in Management&lt;&#x2F;strong&gt; in the Unity Editor.&lt;&#x2F;p&gt;
&lt;p&gt;Ensure the following settings are configured:&lt;&#x2F;p&gt;
&lt;ul&gt;
&lt;li&gt;Enable &lt;strong&gt;“Initialize XR on Startup”&lt;&#x2F;strong&gt; for both Android and PC tabs.&lt;&#x2F;li&gt;
&lt;li&gt;Check the &lt;strong&gt;Oculus&lt;&#x2F;strong&gt; option under both Android and PC tabs.&lt;&#x2F;li&gt;
&lt;&#x2F;ul&gt;
&lt;p&gt;&lt;img src=&quot;https:&#x2F;&#x2F;yigithanguven.com&#x2F;blog&#x2F;why-does-the-quest-2-unity-application-open-in-window-mode-instead-of-vr-mode&#x2F;xr-settings.webp&quot; alt=&quot;VR Image&quot; &#x2F;&gt;&lt;&#x2F;p&gt;
&lt;h2 id=&quot;2-openxr-settings&quot;&gt;2. OpenXR Settings&lt;&#x2F;h2&gt;
&lt;p&gt;Within the &lt;strong&gt;XR Plug-in Management&lt;&#x2F;strong&gt; settings, access the &lt;strong&gt;OpenXR&lt;&#x2F;strong&gt; settings tab.&lt;&#x2F;p&gt;
&lt;p&gt;Verify that &lt;strong&gt;Oculus Quest Support&lt;&#x2F;strong&gt; is enabled in the OpenXR Feature Groups.&lt;&#x2F;p&gt;
&lt;p&gt;&lt;img src=&quot;https:&#x2F;&#x2F;yigithanguven.com&#x2F;blog&#x2F;why-does-the-quest-2-unity-application-open-in-window-mode-instead-of-vr-mode&#x2F;openxr-settings.webp&quot; alt=&quot;OpenXR Settings&quot; &#x2F;&gt;&lt;&#x2F;p&gt;
&lt;h2 id=&quot;3-target-platform-configuration&quot;&gt;3. Target Platform Configuration&lt;&#x2F;h2&gt;
&lt;p&gt;Ensure that the Unity target platform is set to Android for Oculus Quest 2 development.&lt;&#x2F;p&gt;
&lt;p&gt;Navigate to &lt;strong&gt;File &amp;gt; Build Settings &amp;gt; Player Settings&lt;&#x2F;strong&gt; and confirm that Android is selected as the target platform.&lt;&#x2F;p&gt;
&lt;p&gt;&lt;img src=&quot;https:&#x2F;&#x2F;yigithanguven.com&#x2F;blog&#x2F;why-does-the-quest-2-unity-application-open-in-window-mode-instead-of-vr-mode&#x2F;target-platform.webp&quot; alt=&quot;Target Platform Settings&quot; &#x2F;&gt;&lt;&#x2F;p&gt;
&lt;h2 id=&quot;4-console-errors&quot;&gt;4. Console Errors&lt;&#x2F;h2&gt;
&lt;p&gt;Check the Unity Editor console for any errors related to XR plugins. Addressing these errors can resolve issues with VR mode initialization.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;5-testing-with-oculus-link&quot;&gt;5. Testing with Oculus Link&lt;&#x2F;h2&gt;
&lt;p&gt;Consider running your application in Play mode using Oculus Link to test its functionality in VR mode.&lt;&#x2F;p&gt;
&lt;p&gt;By following these steps, you can ensure that your Unity application launches directly into VR mode on Meta Quest 2, providing a seamless experience for users.&lt;&#x2F;p&gt;
</content>
        <summary type="html">Troubleshooting steps to ensure your Unity application launches in VR mode on Meta Quest 2.</summary>
        </entry>
</feed>
